2a3b8254f9
[ Upstream commit a30f9f65b5ac82d4390548c32ed9c7f05de7ddf5 ] There is another cause for soft lock-up of GPU in empty ring-buffer: race between GPU executing last commands and CPU checking ring for emptiness. On GPU side IRQ for retire is triggered by CACHE_FLUSH_TS event and RPTR shadow (which is used to check ring emptiness) is updated a bit later from CP_CONTEXT_SWITCH_YIELD. Thus if GPU is executing its last commands slow enough or we check that ring too fast we will miss a chance to trigger switch to lower priority ring because current ring isn't empty just yet. This can escalate to lock-up situation described in previous patch. To work-around this issue we keep track of last submit sequence number for each ring and compare it with one written to memptrs from GPU during execution of CACHE_FLUSH_TS event. Fixes: b1fc2839d2f9 ("drm/msm: Implement preemption for A5XX targets") Signed-off-by: Vladimir Lypak <vladimir.lypak@gmail.com> Patchwork: https://patchwork.freedesktop.org/patch/612047/ Signed-off-by: Rob Clark <robdclark@chromium.org> Signed-off-by: Sasha Levin <sashal@kernel.org> |
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a2xx.xml.h | ||
a2xx_gpu.c | ||
a2xx_gpu.h | ||
a3xx.xml.h | ||
a3xx_gpu.c | ||
a3xx_gpu.h | ||
a4xx.xml.h | ||
a4xx_gpu.c | ||
a4xx_gpu.h | ||
a5xx.xml.h | ||
a5xx_debugfs.c | ||
a5xx_gpu.c | ||
a5xx_gpu.h | ||
a5xx_power.c | ||
a5xx_preempt.c | ||
a6xx.xml.h | ||
a6xx_gmu.c | ||
a6xx_gmu.h | ||
a6xx_gmu.xml.h | ||
a6xx_gpu.c | ||
a6xx_gpu.h | ||
a6xx_gpu_state.c | ||
a6xx_gpu_state.h | ||
a6xx_hfi.c | ||
a6xx_hfi.h | ||
adreno_common.xml.h | ||
adreno_device.c | ||
adreno_gpu.c | ||
adreno_gpu.h | ||
adreno_pm4.xml.h |