drm/syncobj: call drm_syncobj_fence_add_wait when WAIT_AVAILABLE flag is set
[ Upstream commit 3c43177ffb54ea5be97505eb8e2690e99ac96bc9 ] When waiting for a syncobj timeline point whose fence has not yet been submitted with the WAIT_FOR_SUBMIT flag, a callback is registered using drm_syncobj_fence_add_wait and the thread is put to sleep until the timeout expires. If the fence is submitted before then, drm_syncobj_add_point will wake up the sleeping thread immediately which will proceed to wait for the fence to be signaled. However, if the WAIT_AVAILABLE flag is used instead, drm_syncobj_fence_add_wait won't get called, meaning the waiting thread will always sleep for the full timeout duration, even if the fence gets submitted earlier. If it turns out that the fence *has* been submitted by the time it eventually wakes up, it will still indicate to userspace that the wait completed successfully (it won't return -ETIME), but it will have taken much longer than it should have. To fix this, we must call drm_syncobj_fence_add_wait if *either* the WAIT_FOR_SUBMIT flag or the WAIT_AVAILABLE flag is set. The only difference being that with WAIT_FOR_SUBMIT we will also wait for the fence to be signaled after it has been submitted while with WAIT_AVAILABLE we will return immediately. IGT test patch: https://lists.freedesktop.org/archives/igt-dev/2024-January/067537.html v1 -> v2: adjust lockdep_assert_none_held_once condition (cherry picked from commit 8c44ea81634a4a337df70a32621a5f3791be23df) Fixes: 01d6c3578379 ("drm/syncobj: add support for timeline point wait v8") Signed-off-by: Erik Kurzinger <ekurzinger@nvidia.com> Signed-off-by: Simon Ser <contact@emersion.fr> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Simon Ser <contact@emersion.fr> Link: https://patchwork.freedesktop.org/patch/msgid/20240119163208.3723457-1-ekurzinger@nvidia.com Signed-off-by: Sasha Levin <sashal@kernel.org>
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1 changed files with 4 additions and 2 deletions
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@ -960,7 +960,8 @@ static signed long drm_syncobj_array_wait_timeout(struct drm_syncobj **syncobjs,
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uint64_t *points;
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uint32_t signaled_count, i;
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if (flags & DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT)
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if (flags & (DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT |
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DRM_SYNCOBJ_WAIT_FLAGS_WAIT_AVAILABLE))
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lockdep_assert_none_held_once();
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points = kmalloc_array(count, sizeof(*points), GFP_KERNEL);
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@ -1029,7 +1030,8 @@ static signed long drm_syncobj_array_wait_timeout(struct drm_syncobj **syncobjs,
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* fallthough and try a 0 timeout wait!
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*/
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if (flags & DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT) {
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if (flags & (DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT |
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DRM_SYNCOBJ_WAIT_FLAGS_WAIT_AVAILABLE)) {
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for (i = 0; i < count; ++i)
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drm_syncobj_fence_add_wait(syncobjs[i], &entries[i]);
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}
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